Your name is H'aanit, and you are a hunter.
One of the last descendents of an ancient clan that cals the deep forest home, your prowess with the bow is unmatched.
Your master left home one year ago, summoned to hunt a dread beast, and you protected the village while awaiting his return.
Then, one day, the return of an old friend gives you cause for concern, and you strike out on a journey of your own.
She has braided hair, a light brown tone and green eyes. She uses the grayish skin of a beast around her neck similar to a scarf. She wears a beige animal skin dress, black pants and gray boots-warmers. She wears a brown glove on both arms.
H'aanit speaks in Elizabethan English like the rest of her village. She has built a reputation as the second strongest hunter of her village next to her teacher. H'aanit has taken her teacher's beliefs to heart, believing all life exists in a cycle and that even in death a beast in may provide for the local wildlife, thus making all life interdependent on one another. As such, she greatly dislikes killing for sport and will fight for vengeance when a beast deviates from the natural order.
Despite her respect for her teacher, H'aanit finds his vices to be rather distasteful and will openly scold him for it.
Weapons: Axes, Bows
Hunter Skills: Edit
Rain of Arrows (8): Attack random foes 5 to 8 times with a bow.
True Strike (10): Deal critical damage with a bow to a single foe.
Thunderbird (7): Deal heavy lighting damage to a single foe.
Leghold Trap (6): Cause a single foe to act at the end of the turn for 2 turns.
Mercy Strike (4): Attack a single foe with a bow. Otherwise lethal attacks will instead leave the target with 1 HP.
Arrowstorm (24): Attack all foes 5 to 8 times with a bow.
Take Aim (8): Increase all allies' critical rate and accuracy for 2 turns.
*Daefrendi's Rage (30): Unleash powerful bow attack on every enemy.
Support Skills: Edit
Heighten Senses: Gain an increased chance of attack first in a battle. (Equipping this skill with multiple characters will have no added effect.)
Eagle Eye: Increases the critical of the equipped character by 50.
Second Serving: Gives the equipping character a 50% chance of attacking twice when performing a standard attack.
Patience: At the end of the turn, gives the equipped character a 25% chance of moving again.
The name H'aannit comes from the hebrew word חנית, meaning spear.
|Travelers||Alfyn Greengrass | Olberic Eisenberg | Primrose Azelhart | Tressa Colozone|
H'aanit | Therion | Ophilia Clement | Cyrus Albright
|Other||Antagonistic Man | Beowulf | Erhardt | Gaston | Helgenish | Headman | Knights of Hornburg | Philip | Philip's Mother | Villager 3 (Cobbleston) | King Alfred | Watchmen | Yusufa | King Karim | Wayfaring Girl|
|Locations||Cobbleston | Ferien | Highlands | Hornburg | Osterra | Sunlands | Triberia | House Azelhart | Sunshade|
|Enemies||Assassin Bug | Azure Ratkin | Black Bat | Bonewalker | Giant Falcon | Glow Wisp | Great Condor | Hill Ratkin | Hooded Lizardman | Mountain Goat | Roller Beetle | Sandworm | Wild Boar | Ruddy Ratkin | Rockadillo | Sand Lizardman | Tufted Lizardman|
|Game||Allure | Challenge | Inquire | Project Octopath Traveler Demo | Purchase | Midnight Ode | Path Actions|